Knowledge of Art Knowledge of Craftsmanship +50% Global Action Speed +10% Influence Gained +35 Influence Per Day, Knowledge of Influence Knowledge of Alcoholic Beverages Knowledge of Cooking Mix drinks more effectively in the Lounge. How many toes an elephant has, and other vital information. +100% Standing Rewards +10% Influence Gained Pretending to be other people for fun and profit. Several of these (such as Design or Sewing) give knowledge of basic skills from the list of Community Skills, but can not specialize that skill. These take the same 5th slot as the Community Skills listed above. Unlocks Latrine upgrade and improves Latrine bonusesīelow are the other unique skills that may not directly affect your home base but give other bonuses to your survivors. Unlocks Solar Array and Refrigerated Storage Improve at Latrines, or at Power and Water Facilities. Unlocks Hydroponics and boosts power and water duration. Unlocks injury-recovery actions at Infirmaries. Unlocks Infection-recovery actions at Infirmaries. Improve at Infirmaries and the Field Hospital. Allows crafting of first aid kits and offers Health-boost actions at Infirmaries. +25% Fuel Efficiency +50% Vehicle Loudness Reduction Allows crafting of vehicle upgrade kits (at Auto Shop) and quick-repair toolkits (at Workshop 3) Allows the crafting of toolboxes and box mines. Unlocks top-end Garden and Farm upgrades for meds production. Unlocks top-end Garden and Farm upgrades for food production. Make Parts from Materials.Īllows the improvement of yields and the growing of meds at Gardens and Farms. Allows the crafting of Storage Facility Mods. Improve at the Forge or by building any facility. Unlocks Forge and Barracks 2, and allows weapon crafting. Allows crafting of thermite, C4, and improved ammunition. Unlocks Still, improves crafting of incendiaries and recovery items. Greatly improves morale bonus from feasts Unlocks Kitchen 2, and allows preperation of feasts. These skills are the 5th skill below your main Survivor Skills, and cannot be unlearned. The base skill is listed first, followed by its two specializations. 25% Durability Loss Per Shot Clear jammed firearms very quickly -25% Firearm Sway -25% Firearm Recoil Clear jammed firearms in the fieldīelow are skills that directly affect the ability to create certain facilities or items, or perform certain actions within your home base. Improved steadiness, bullet penetration, and dismembermentĬlear jammed firearms and improve durability. +200% Reload Speed Aim Snap costs less Stamina -25% Firearm Sway -25% Firearm Recoil 80% Firearm Recoil +50% Firearm Knockdown -25% Firearm Sway Kick enemies over while aimingįaster reloads Aim Snap Ability unlocked. Significantly reduced recoil Kick attack unlocked while aiming. Improves firearm handling and leads to advanced shooting skills. +28 Max Health +30% Blade Lethality Execute standing enemies with a blade Leg Sweep to cripple enemies +? Max Health +?% Blunt Knockdown Grand Slam AOE Attack +84 Max Health -50% Injury Severity Slam Attack +28 Max Health Execute standing enemies with a knife -50% Melee Stamina Cost (Close Combat) Enhanced Close Combat Moves Shove Attack Improved fighting and reduced Stamina use with an empty melee weapon slot. Improves Health and leads to advanced combat skills. +35% Search Speed -35% Enemy Sight Range -50% Chance of Search Crash Quick stealth kills Sprint while crouched Silently open locked doors while crouched Quiet interactions, and reduced visibility to enemies. +35% Search Speed +45m Enemy Detection Range +70% Container Visibility Range All containers are revealed when indoors. Increased scouting range and passive enemy detection. +35% Search Speed +1 Inventory Slot +3 Max Consumable Stack -70% Consumable Weight Increased carrying capacity, especially for consumable items. +35% Search Speed +30 Light Carrying Capacity -25% Durability Loss Per Hit (Melee) +24 Max Stamina +5 Stamina Gain On Melee Kill Increased Stamina, light encumbrance limit, and weapon durability. Improve by searching containers and exploring the map. Improves search speed and leads to advanced mental skills. +21 Max Stamina -25% Costs for Grab Attacks -4% Stamina Cost for Execute Reduced Stamina costs for melee attacks, grab, and execute +21 Max Stamina -33% Sprint Stamina Cost -40% Fatigue Severity Sprint for free when lightly encumbered +61 Max Stamina +30 Max Carrying Capacity +1 Inventory Slot +21 Max Stamina -50% Climbing Stamina Cost Dodge farther and faster Flying Strike when facing an enemy Improve by sprinting and climbing.ĭodging and climbing are quicker and cost less Stamina Improves Stamina and leads to advanced athletic skills. Each skill has 4 specializations, though you will only be able to choose from 2 (or sometimes 3) of these choices for each individual. Below are the 4 main skills for your individual survivors.
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